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1. Linux Please.... - in General Discussions [original thread]
EVE used to have Linux support. It was removed because nobody used it.
- by Ayures II - at 2014.11.19 13:33:00
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2. Are all these things going to be in Legion when it is first released... - in General Discussions [original thread]
Those personal drones were just an item for PSHome when the DUST beta was getting started. I don't think CCP has ever mentioned them becoming an actual thing.
- by Ayures II - at 2014.11.19 08:50:00
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3. Dropsuit/weapon deep visual customization - in General Discussions [original thread]
No. More customization means fewer numbers of players on the field at a time.
- by Ayures II - at 2014.06.10 18:09:00
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4. Can we have a PC & Ps4 Version of legion - in General Discussions [original thread]
I hope not. A console release will only hold the game back.
- by Ayures II - at 2014.06.09 16:35:00
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5. Spectator mode for Eve pilots in game - in General Discussions [original thread]
A spectator mode like those in other FPS games would make snipers and any other stealth-based gameplay completely obsolete.
- by Ayures II - at 2014.06.02 14:50:00
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6. Close Up Interaction With EVE Players - in General Discussions [original thread]
You can board my carrier on one condition: I can use a battleship to completely flatten your district every time your team spawns. Repeatedly. And blow up the MCC you paid for. Or does not having any control over what happens to your assets not s...
- by Ayures II - at 2014.05.30 12:25:00
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7. Warbarges - in General Discussions [original thread]
If WBs are to have SMAs at all, they need to be small so they don't encroach on carriers' logistics role.
- by Ayures II - at 2014.05.30 12:17:00
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8. Mics & Communication - in General Discussions [original thread]
http://mumble.sourceforge.net
- by Ayures II - at 2014.05.30 11:56:00
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9. Jets. - in General Discussions [original thread]
steadyhand amarr wrote: Yeh man and they should totally do that with new VR teck stuff man that would sick, they could even make space battles out of it....wait..... And they wont be able to directly interact with DUST/Legion, you dolt.
- by Ayures II - at 2014.05.24 03:03:00
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10. Ability to Set Red - in General Discussions [original thread]
Maken Tosch wrote: Grey for Neutral. Can't go wrong with grey. I'd prefer yellow, but that's just because I have my neuts in EVE set up as yellow. It's easier to notice yellow in local when it pops up.
- by Ayures II - at 2014.05.21 03:59:00
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11. vehicles vs. infantry - in General Discussions [original thread]
Yet another **** thread from Godin. If tanks are solo-able by random infantry, nobody will run a ******* tank. Why risk a 150m tank when some scrub in a 10m suit is just going to come by and pop it like it's nothing?
- by Ayures II - at 2014.05.21 02:22:00
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12. Increased immersion ideas - in General Discussions [original thread]
JonnyAugust wrote: Ayures II wrote: JonnyAugust wrote: It breaks immersion when the red dot of the scrambler rifle stays centered on the screen while jumping while the rest of the scope moves downward off screen. ...You've never used ...
- by Ayures II - at 2014.05.18 10:18:00
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13. Game modes as a priority - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: The "battles won they are decidedly won" philosophy can apply for faction warfare and planetary conquest, but I don't see why it would have to apply to every single thing. The only other things I can think of wo...
- by Ayures II - at 2014.05.16 03:19:00
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14. Make Legion a true sandbox - in General Discussions [original thread]
I'm with you except for #4. That's a terrible idea that would turn the game into a Planetside-style timezone fight. Corp A is in USTZ and take an outpost every USTZ prime. Corp B is in AUTZ and takes it back every AUTZ prime. Repeat ad infinitum. ...
- by Ayures II - at 2014.05.16 03:06:00
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15. Game modes as a priority - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Ayures II wrote: No "game modes." Only open world. False There will be an open world sandbox mode with both PVP and PVE, but as you should have seen in the Fanfest gameplay demo there is still gamemodes; t h...
- by Ayures II - at 2014.05.16 03:00:00
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16. [Looking for ideas] Attacking and Defending - in General Discussions [original thread]
Reinforcement timers are fine. MCCs could basically replace IHubs, TCUs, and/or SBUs. Some other structure or something could replace one or two of those, but an MCC being all 3 could simplify things a lot. Do that and keep everything open-world.
- by Ayures II - at 2014.05.16 02:54:00
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17. Game modes as a priority - in General Discussions [original thread]
No "game modes." Only open world.
- by Ayures II - at 2014.05.16 02:43:00
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18. You know what Legion needs? - in General Discussions [original thread]
byte modal wrote: TACNET/Squad COMMS interference based on environment events Most of us will probably be using mumble, and if something like that makes it into the game, we'll definitely be using mumble. As for dynamic event stuff, I dun...
- by Ayures II - at 2014.05.14 03:34:00
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19. [Feature] Players flying RDVs - in General Discussions [original thread]
Mia Romani wrote: Forlorn Destrier wrote: No offense, but driving a delivery truck doesn't sound fun to me. It actually does sound fun for me, for the same reasons that I enjoy hauling cargo in EVE online. That's the great thing about a ...
- by Ayures II - at 2014.05.13 23:48:00
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20. Increased immersion ideas - in General Discussions [original thread]
JonnyAugust wrote: It breaks immersion when the red dot of the scrambler rifle stays centered on the screen while jumping while the rest of the scope moves downward off screen. ...You've never used a real holographic sight before, have you?...
- by Ayures II - at 2014.05.13 03:12:00
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